Top 10 Salt-Inducing Cards in Commander
Commander, as a multiplayer format, depends on tacit social agreements about pacing, interaction, and the reasonable conversion of advantage into victory. “Salt-inducing” cards are those that disproportionately undermine these expectations, either by constraining agency, invalidating prior decisions, or prolonging games after a decisive advantage is established. The following selections are not inherently unethical to play; […]
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